Texturing, Lighting and Rendering ‘The Church Of Light’ in 3Ds Max
Texturing, Lighting and Rendering ‘The Church Of Light’ in 3Ds Max
Texturing, Lighting and Rendering ‘The Church Of Light’ in 3Ds Max
Rayfire Introduction
Lighting a Warehouse Interior
Project Overview - Making of ‘Mechanurse’
Project Overview - Making of ‘Uplift Universe’
Achieve Realistic Caustics in 3D Studio Max with Mental Ray
Basic poly modeling in 3DSMAX
Create a Cool Looking Ink Effect using FumeFX, 3ds Max, and After Effects
Model and Texture an Accurate Looking Pool Table in 3ds Max
Model and Texture a Water Tower in 3ds Max